Make Your Own Sprites
Obviously, if you clicked this link, you want to make your own sprites right? Heheh, I'll teach you how. First, you will need a sprite sheet. I have one right here for you guys. To save it, right click it and hit save picture as and type sprite sheet. Home
Well, there is your sprite sheet. Next, you will need a program that allows you to make and draw pictures. For example; Paint. This is a very simple Windows program that allows you to draw and be creative. Or if you don't have Windows, you can use another picture creating program, like Photoshop. They are both very similar. Next, I will explain how to actually make your Pokemon sprite, for both Photoshop and Paint.
1. Open two Paint windows.
2. Open your sprite sheet in one of the Paint windows.
3. Now that you have your sprite sheet open, you will need to know how to copy and paste. A simple way is to right click and hit either copy or paste. But if you are more comfortable with using ctrl + c or v, Go right ahead. With the selection tool, make a box around a Pokemon. Copy and paste it into the other Paint window. Repeat with some other Pokemon or how many ever you would like.
4. Once you have all the Pokemon you want in the second Paint window, you can start to create the actual sprite. Select a base Pokemon. A base Pokemon is like the Pokemon that you want to make your sprite around. Say, You have Gallade and Lucario. You want to put the arms of Gallade on Lucario. The base Pokemon is Lucario.
5. Once you have the base Pokemon, you have to start adding things to it, or taking things away from it. So if you had Gallade and Lucario, (Again, the arm sprite is the goal.) You would have to take the arms off of Gallade, as best as you possibly can. To start getting rid of the things around Gallade's arm, like the shoulder, (Which you don't need if you don't want it.) Do NOT take the box tool and select the area you want to take off. Make a box around what you want to take off Gallade, and hit copy. Then paste it so that you don't have to take away the arm from the sprite of Gallade. If you messed up, you wouldn't want to go back and get another Gallade, would you?
6. Start to erase the things around Gallade's arm very precisely. I recommend the small eraser tool for the best details, and small areas that need to be erased. Don't make any sudden movements while erasing, or else you could ruin the part you took off Gallade, or even worse, accidentally hit your sprite. :( But if you do, most problems can be solved by going up to the top of the screen, hitting edit, and clicking undo. (NOTE: You can only do this a number of times per mistake. If you make too many mistakes, like five, you can only undo about three or four.)
7. Now that you have Gallade's arm ready to place on Lucario, we have to make room for Gallade's arm where Lucario's arm is. Erase Lucario's arm very carefully, and place the Gallade arm using the box tool very carefully. (NOTE: Before you place the arm on Lucario, you may notice that a white box is surrounding the arm. To get rid of that and continue with the sprite, go over to the tool box, where the tools are, and click the second box option. This makes the white transparent, and makes it so the arm will go on Lucario.)
8. After you have placed the arm, you notice the colors. They are two different colors. Gallade's arm is green, and Lucario is blue. To fix this, go to the tool box, and hit the tool that looks like a dropper. Listen very carefully to these steps. Left click the color you want to replace. After that, click the dropper again. Now, click the color you want to replace the other color with. Click the eraser tool, and hold down right click and drag over your sprite. Voila! You have replaced the color. I recommend you do the lightest colors, with the lightest colors. Get darker as you do that.
9. If you are finished, DON'T FORGET TO PUT THE SPRITE IN THE TOP LEFT CORNER OF THE PAGE AND MAKE THE WHITE SMALLER. After you have done that, you can go up to file and hit save as. You can then name your sprite, or just hit save.
Just go off the Paint tutorial, its mainly the same thing. Just a different program is all. Same methods and everything though.